Made from the same mesh as my Superman character, I made a female generic model with Mudbox and then made that a young generic female model. She's under 10k tri with a diffuse map, normal map and specular map. There's also an alpha for the hair. Didn't take very long to sculpt her, shortly after I used the normal map of the highpoly mesh and applied it to the lowpoly and used that as a guide to paint masks upon her. Using the masks, I duplicated each of them, made them darker, reimported them into Mudbox and subtracted away from them to create hilights in the texture. She's also rigged and has quite a few blendshapes so that I could pose her in such a manner. Lots of fun to make. She only took a little less than a few days to complete.
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