Click here to switch to the 2D Gallery

Click here to switch to the 2D Gallery
Click here to switch to the 2D Gallery

Who Am I?

CA, United States
Before I get to the slightly more interesting 'about me': Name's Alex Robles, I'm a CG Artist that dabbles in 2D and 3D worlds. I enjoy video games and watching what I believe to be the best shows, animated or not. Due to this, I also enjoy creating my own stories and occasionally brainstorming game ideas. Not that it really matters, but I'm also a singer that's not currently aligned with any bands, but enjoy my fair share of voice acting and make up my own tunes. If you care enough to read any of this, thanks for sharing your time and staring at the magical light box on your lap or desk just to see my page. On to the colorfulness: Born from entertainment itself is a man of simple, yet uncommon ideas. This man welcomes you to his realm of perpetually developing chicken scratch and Artistic Revelations as the illusionary messenger, X, or Alex Robles to those who don't enjoy somewhat colorful words. In an attempt to find an efficient method of uploading his 'drawrings' without losing priceless time, he decided to 'blog-it-up-a-notch.' So, check the STUFF out while you can!

Tuesday, February 9, 2010

Kitty Pryde - Shadowcat

Made from the same mesh as my Superman character, I made a female generic model with Mudbox and then made that a young generic female model. She's under 10k tri with a diffuse map, normal map and specular map. There's also an alpha for the hair. Didn't take very long to sculpt her, shortly after I used the normal map of the highpoly mesh and applied it to the lowpoly and used that as a guide to paint masks upon her. Using the masks, I duplicated each of them, made them darker, reimported them into Mudbox and subtracted away from them to create hilights in the texture. She's also rigged and has quite a few blendshapes so that I could pose her in such a manner. Lots of fun to make. She only took a little less than a few days to complete.

0 comments:

Post a Comment